


ultra rapid
ultra rapid
ultra rapid
making the curriculum stick
making the curriculum stick
At Thiiia, we believe EdTech should sound like Spotify, look like Twitch, and feel like Nintendo. Why? Because that’s how you make learning stick. Ultra Rapid is built for learners who tune out traditional methods. Just choose a song, pick a subject, and instantly turn it into a rhythm game; mapped to your national curriculum and designed for deep, repeatable learning.











The problem
The problem
In the UK millions of children struggle with traditional learning methods.
In the UK millions of children struggle with traditional learning methods.
%
%
%
Of children with SEN met expected standards in reading, writing and maths
vs
vs
%
%
%
Of all pupils (Age 11).
Post-pandemic absenteeism remains a major challenge.
Post-pandemic absenteeism remains a major challenge.
Every day a child misses school costs:
Every day a child misses school costs:
Society
£
£
£
31.6
31.6
31.6
and
The child's future earnings
£
£
£
750
750
750
The science
engagement & cross connection
"When students learn through multiple senses, their brains create stronger memories."
Brian Mathias (2015) - Neuroscientist
"When students learn through multiple senses, their brains create stronger memories."
Brian Mathias (2015) - Neuroscientist
"When students learn through multiple senses, their brains create stronger memories."
Brian Mathias (2015) - Neuroscientist
01
Current State of Teaching in Class Rooms
01
Current State of Teaching in Class Rooms
01
Current State of Teaching in Class Rooms
02
When Teachers Speak with Added Visuals
02
When Teachers Speak with Added Visuals
02
When Teachers Speak with Added Visuals
03
Fully Interactive Music-Assisted Learning Games
03
Fully Interactive Music-Assisted Learning Games
03
Fully Interactive Music-Assisted Learning Games

Our solution
ULTRA RAPID
Ultra Rapid transforms core subjects into rhythm games using music, visuals, and interactivity — backed by years of research in multi-modal learning and cognition. From beat-matching in maths to animating abstract ideas, it boosts recall, sharpens focus, and makes learning feel like play. It’s not just a tool — it’s a new learning format.
Ultra Rapid transforms core subjects into rhythm games using music, visuals, and interactivity — backed by years of research in multi-modal learning and cognition. From beat-matching in maths to animating abstract ideas, it boosts recall, sharpens focus, and makes learning feel like play. It’s not just a tool — it’s a new learning format.
Story-Driven Learning
Story-Driven Learning
At the heart of the experience is a dynamic storytelling arc: a group of young superhero innovators are hand-picked by two world-class, military-trained computer hackers to help save a dying city, Syntheia. Their mission? To rebuild and transform it into a self-sustaining, thriving solarpunk city — using their wits, creativity, and problem-solving skills to restore water, power, and safety block by block.
At the heart of the experience is a dynamic storytelling arc: a group of young superhero innovators are hand-picked by two world-class, military-trained computer hackers to help save a dying city, Syntheia. Their mission? To rebuild and transform it into a self-sustaining, thriving solarpunk city — using their wits, creativity, and problem-solving skills to restore water, power, and safety block by block.

product demo
This demo represents an early first attempt at the product concept. Since creating it, we’ve gathered valuable feedback from schools and educators. As a result, the product is undergoing significant changes and the MVP version will differ substantially from what you see below.



FOR
STUDENTS
FOR
STUDENTS
Ultra Rapid is the first tool that transforms any song into a dynamic learning experience. Just pick a track, pick a subject, and start.
Grounded in decades of research on music, visuals, and multi-modal learning, especially for children with SEN, Ultra Rapid blends rhythm gameplay, factor trees, and educational storytelling into one energetic flow.
Kids build lessons as they play, making choices, syncing to the beat, and learning through action. Teachers can guide, but learners lead.
It’s not just a game or a lesson; it’s rhythm-powered education, made playable.
Ultra Rapid is the first tool that transforms any song into a dynamic learning experience. Just pick a track, pick a subject, and start.
Grounded in decades of research on music, visuals, and multi-modal learning, especially for children with SEN, Ultra Rapid blends rhythm gameplay, factor trees, and educational storytelling into one energetic flow.
Kids build lessons as they play, making choices, syncing to the beat, and learning through action. Teachers can guide, but learners lead.
It’s not just a game or a lesson; it’s rhythm-powered education, made playable.
For
teachers
For
teachers
Ultra Rapid helps students connect with your curriculum in a way that sticks.
With the Teacher Interface, simply pick a subject, select key visuals (like diagrams or charts), and assign them to your class or individual students. These materials instantly become interactive rhythm games that reinforce learning through play.
Each mini-game includes explainers to boost understanding, animations synced to music to clarify abstract ideas, and a quiz that unlocks creative editing tools, giving students agency and giving you insight.
Ultra Rapid activates visual, auditory, and motor pathways to deepen focus, speed up recall, and keep learners engaged.
Ultra Rapid helps students connect with your curriculum in a way that sticks.
With the Teacher Interface, simply pick a subject, select key visuals (like diagrams or charts), and assign them to your class or individual students. These materials instantly become interactive rhythm games that reinforce learning through play.
Each mini-game includes explainers to boost understanding, animations synced to music to clarify abstract ideas, and a quiz that unlocks creative editing tools, giving students agency and giving you insight.
Ultra Rapid activates visual, auditory, and motor pathways to deepen focus, speed up recall, and keep learners engaged.
We design closely to UNICEF’s RITEC framework to provide children with...
We design closely to UNICEF’s RITEC framework to provide children with...
Autonomy
By empowering them to design lessons using music and our platform features
Creativity
By encouraging interaction with the syllabus in ways never before possible
Safety
By connecting materials to the curriculum and encouraging them consistently
Competence
By changing the game difficulty based on their inputs in real-time
Emotion
By offering a range of music to support differences in mood and temperament
Identity
By providing the ability to build a library of their lessons to share if they choose
Inclusion
By using music and animation to help children who struggle with spoken and written words
Features
Short-Form Lessons / Length of 1 Song
Short-Form Lessons / Length of 1 Song
Extensive Music & Visual Model Libraries
Extensive Music & Visual Model Libraries
Music-Timed Animation & Explainer Modes
Music-Timed Animation & Explainer Modes
Music-Timed Rhythm Game Modes
Music-Timed Rhythm Game Modes
Lesson Design & Editing Suite for Students
Lesson Design & Editing Suite for Students
Interlinked teacher and student dashboards
Interlinked teacher and student dashboards
THE JOURNEY
How it works
STEP 1
Student registration & sign in
Confirm school and teachers to enable teacher dash
1
Student registration & sign in
Confirm school and teachers to enable teacher dash
1
STEP 1
Student registration & sign in
Confirm school and teachers to enable teacher dash
1
STEP 2
Step-by-step explainer walkthough
Walkthrough of Dashboard, Basic Lesson Playthrough
2
Step-by-step explainer walkthough
Walkthrough of Dashboard, Basic Lesson Playthrough
2
STEP 2
Step-by-step explainer walkthough
Walkthrough of Dashboard, Basic Lesson Playthrough
2
STEP 3
Let's play!
Walkthrough of Lesson Storyboard, Followed by Playthrough
3
Let's play!
Walkthrough of Lesson Storyboard, Followed by Playthrough
3
STEP 3
Let's play!
Walkthrough of Lesson Storyboard, Followed by Playthrough
3
STEP 4
Check your scores, get feedback and unlock upgrades
Includes post lesson quiz, feedback, reporting and sharing
4
Check your scores, get feedback and unlock upgrades
Includes post lesson quiz, feedback, reporting and sharing
4
STEP 4
Check your scores, get feedback and unlock upgrades
Includes post lesson quiz, feedback, reporting and sharing
4
Testimonials
what people think
“I was very impressed with the Ultra Rapid concept and – with backing from the University of Reading’s Institute of Education research experts – I envisage significant educational and commercial impact. Schools within The Circle Trust are delighted to be involved
Ginny Rhodes – Trust ceo

"We can use Ultra Rapid to bring our absent children into school. The first 30 minutes or so of the day, they could play and then it would be easier to get them into their classes afterwards"
Jasmine vine – ASST principle





How much is ultrarapid
Pricing

District / Trust
£3000 /sch
Full product
Profile set up
Safe sharing
Our freemium model will provide full access to the product, allowing users to build a profile and track their progression for 7 days. They may also link the profile to their school profile.

District / Trust
£3000 /sch
Full product
Profile set up
Safe sharing
Our freemium model will provide full access to the product, allowing users to build a profile and track their progression for 7 days. They may also link the profile to their school profile.

District / Trust
£3000 /sch
Full product
Profile set up
Safe sharing
Our freemium model will provide full access to the product, allowing users to build a profile and track their progression for 7 days. They may also link the profile to their school profile.

Schools
£4000 /yr
Full product
School profiles
Safe sharing
Our schools model will provide full access to the product, but limits all social functions such as streaming or posting gameplay to social media. It does allow co-op modes for in-person team play.

Schools
£4000 /yr
Full product
School profiles
Safe sharing
Our schools model will provide full access to the product, but limits all social functions such as streaming or posting gameplay to social media. It does allow co-op modes for in-person team play.

Schools
£4000 /yr
Full product
School profiles
Safe sharing
Our schools model will provide full access to the product, but limits all social functions such as streaming or posting gameplay to social media. It does allow co-op modes for in-person team play.

Individuals
£10 /mo
Full product
School profiles
Safe sharing
Our schools model will provide full access to the product, but limits all social functions such as streaming or posting gameplay to social media. It does allow co-op modes for in-person team play.

Individuals
£10 /mo
Full product
School profiles
Safe sharing
Our schools model will provide full access to the product, but limits all social functions such as streaming or posting gameplay to social media. It does allow co-op modes for in-person team play.
Our team
Meet the team
Ultra Rapid is a cross-disciplinary team of designers, educators, and developers reimagining learning for children with special needs through rhythm, storytelling, and play.

FELIX WEAVER
Founder & CEO
Inventor of ultra rapid, 2018 vision created in deep bereavement, 2023 studied neuroscience & neuroanatomy, 2024 win grant competition + research/planning with professors, 2025 driving the product direction, company vision, team and fundraising.

FELIX WEAVER
Founder & CEO
Inventor of ultra rapid, 2018 vision created in deep bereavement, 2023 studied neuroscience & neuroanatomy, 2024 win grant competition + research/planning with professors, 2025 driving the product direction, company vision, team and fundraising.

FELIX WEAVER
Founder & CEO
Inventor of ultra rapid, 2018 vision created in deep bereavement, 2023 studied neuroscience & neuroanatomy, 2024 win grant competition + research/planning with professors, 2025 driving the product direction, company vision, team and fundraising.

SAHEED KAZEEM
Co-Founder / Lead Game Developer
A graduate of Game Design at The University of Arts London and a signed model with Crumb Agency. 4 years of working professionally and a specialism in gameplay programming and mechanics design, my focus is putting my bag of skills into Ultra Rapid's development.

SAHEED KAZEEM
Co-Founder / Lead Game Developer
A graduate of Game Design at The University of Arts London and a signed model with Crumb Agency. 4 years of working professionally and a specialism in gameplay programming and mechanics design, my focus is putting my bag of skills into Ultra Rapid's development.

SAHEED KAZEEM
Co-Founder / Lead Game Developer
A graduate of Game Design at The University of Arts London and a signed model with Crumb Agency. 4 years of working professionally and a specialism in gameplay programming and mechanics design, my focus is putting my bag of skills into Ultra Rapid's development.

kameron mccombs
Co-founder, AI & Pedagogy Lead
5th Year Dartmouth PhD Mathematician (C*-Algebra, Operators). I have been a maths teacher for over 10 years & worked on deep learning research projects with neuroscientists and psychologists on digital signal processing. I am also a lifelong rhythm game fan, so Ultra Rapid feels like all my passions rolled into one.

kameron mccombs
Co-founder, AI & Pedagogy Lead
5th Year Dartmouth PhD Mathematician (C*-Algebra, Operators). I have been a maths teacher for over 10 years & worked on deep learning research projects with neuroscientists and psychologists on digital signal processing. I am also a lifelong rhythm game fan, so Ultra Rapid feels like all my passions rolled into one.

kameron mccombs
Co-founder, AI & Pedagogy Lead
5th Year Dartmouth PhD Mathematician (C*-Algebra, Operators). I have been a maths teacher for over 10 years & worked on deep learning research projects with neuroscientists and psychologists on digital signal processing. I am also a lifelong rhythm game fan, so Ultra Rapid feels like all my passions rolled into one.

Carmen martinez
Lead Product & Brand Designer
BA Typography & Graphic Communication (University of Reading), MSc Digital Design & Branding (Brunel University London), 7 yrs product design experience (including design work for neurodiverse cognitive processing).

Carmen martinez
Lead Product & Brand Designer
BA Typography & Graphic Communication (University of Reading), MSc Digital Design & Branding (Brunel University London), 7 yrs product design experience (including design work for neurodiverse cognitive processing).

Carmen martinez
Lead Product & Brand Designer
BA Typography & Graphic Communication (University of Reading), MSc Digital Design & Branding (Brunel University London), 7 yrs product design experience (including design work for neurodiverse cognitive processing).

RIzwan Hussain
Software Integration Engineer
Computer Science BSc (Vellore), Advanced Computing with AI MSc (Manchester University), audio digital signal processing research projects and software integrations experience. Ultra Rapid's AI integrations are novel and exciting, so it's great to be building this technology.

RIzwan Hussain
Software Integration Engineer
Computer Science BSc (Vellore), Advanced Computing with AI MSc (Manchester University), audio digital signal processing research projects and software integrations experience. Ultra Rapid's AI integrations are novel and exciting, so it's great to be building this technology.

RIzwan Hussain
Software Integration Engineer
Computer Science BSc (Vellore), Advanced Computing with AI MSc (Manchester University), audio digital signal processing research projects and software integrations experience. Ultra Rapid's AI integrations are novel and exciting, so it's great to be building this technology.

tanya haider
Strategic Director (Non-exec)
Executive level at Viacom, Nickelodeon, Sesame Workshop & Zeptolabs. Expertise in licensing and partnerships, fundraising, and product development. Harvard MBA.

tanya haider
Strategic Director (Non-exec)
Executive level at Viacom, Nickelodeon, Sesame Workshop & Zeptolabs. Expertise in licensing and partnerships, fundraising, and product development. Harvard MBA.

tanya haider
Strategic Director (Non-exec)
Executive level at Viacom, Nickelodeon, Sesame Workshop & Zeptolabs. Expertise in licensing and partnerships, fundraising, and product development. Harvard MBA.

Josh lally
Music Licensing Consultant
Senior music licensing, partnerships & rights clearance specialist (HRMNSE, Lickd). I am an expert in obtaining music licenses, including the design and negotiating of revenue share models from international labels and publishers. My network includes close connections in Universal, Sony, Virgin and other major labels, as well as countless independent labels and publishers.

Josh lally
Music Licensing Consultant
Senior music licensing, partnerships & rights clearance specialist (HRMNSE, Lickd). I am an expert in obtaining music licenses, including the design and negotiating of revenue share models from international labels and publishers. My network includes close connections in Universal, Sony, Virgin and other major labels, as well as countless independent labels and publishers.

Josh lally
Music Licensing Consultant
Senior music licensing, partnerships & rights clearance specialist (HRMNSE, Lickd). I am an expert in obtaining music licenses, including the design and negotiating of revenue share models from international labels and publishers. My network includes close connections in Universal, Sony, Virgin and other major labels, as well as countless independent labels and publishers.
Frequently asked questions
QUESTIONS?
What is Ultra Rapid and how does it work?
Ultra Rapid is a music-assisted learning platform, designed to increase engagement and attainment in children who struggle with traditional learning methods. We do this by engaging melodic and visual-spatial learning, via animation of visual materials, timed to music. These materials become interactive during the rhythm game mode of Ultra Rapid, where students can input answers to problems in time to the sounds in their favourite music.
Which subjects and age groups is Ultra Rapid designed for?
How is the academic syllabus integrated into the game?
What devices and platforms will Ultra Rapid be available on?
Is Ultra Rapid aligned with national education standards?
What is Ultra Rapid and how does it work?
Ultra Rapid is a music-assisted learning platform, designed to increase engagement and attainment in children who struggle with traditional learning methods. We do this by engaging melodic and visual-spatial learning, via animation of visual materials, timed to music. These materials become interactive during the rhythm game mode of Ultra Rapid, where students can input answers to problems in time to the sounds in their favourite music.
Which subjects and age groups is Ultra Rapid designed for?
How is the academic syllabus integrated into the game?
What devices and platforms will Ultra Rapid be available on?
Is Ultra Rapid aligned with national education standards?
contact us
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